Acquiring 3D data of human face is a general problem which can be applied in face recognition, virtual reality, and many other applications. It can be solved using stereovision. This technique consists in acquiring data in three dimensions fromtwo cameras. The aim is to implement an algorithmic chain which makes it possible to obtain a three-dimensional space from two two-dimensional spaces: two images coming from the two cameras. Several implementations have already been considered.We propose a new simple real-time implementation based on a hybrid architecture (FPGA-DSP), allowing to consider an embedded and reconfigurable processing. Then we show our method which provides depth map of face, dense and reliable, and which can be implemented on an embedded architecture. A various architecture study led us to a judicious choice allowing to obtain the desired result. The real-time data processing is implemented in an embedded architecture. We obtain a dense face disparity map, precise enough for considered applications (multimedia, virtual worlds, biometrics) and using a reliable method.
Publication
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Année de publication : 2007
Type :
Article de journal
Article de journal
Auteurs :
Mitéran, J.
Zimmer, J.-P.
Paindavoine, M.
Dubois, J.
Mitéran, J.
Zimmer, J.-P.
Paindavoine, M.
Dubois, J.
Titre du journal :
EURASIP Journal on Image and Video Processing
EURASIP Journal on Image and Video Processing
Volume du journal :
2007
2007